Florent Juchniewicz

Appearances and awards

Awards:

  • 2018: DanTMD Let's Play, with the game Overcursed;
  • 2018: International Mobile Gaming Awards Global, Nomination  for  Drag'n'Boom;
  • 2017: Jacksepticeye Let's Play,  with the game Overcursed;
  • 2017: Microsoft Imagine Cup France, Finalist & Second Place with the game Budding Adventurers;
  • 2017: XENOPUNCH game is the winner of the Ludum Dare 37 (a 72 hours gamedev contest) out of 2400+ entries. The game also received the Silver Medal in Graphics and came 4th place in Fun and 5th place in Audio.

Game Jams:

  • 2018: The Jam Report. Designing of the game “Burn-Out” with  Erwann Depaeuw and Tom Kurcz.
  • 2017: Ludum Dare 37 with Treasure Chest #07. Designing of the game “Xenopunch” with Pietro Ferrantelli and Joe Rogers.
  • 2016: Asylum Jam 2016: Treasure Chest #06. Designing of the game “OVERCURSED” with Pietro Ferrantelli.
  • 2015: Ludum Dare 32: This is War. Designing of the game “This is War”.

And what is like to be a game designer and what inspires Florent? Florent and his friend and designer Tom Kurcz talk about their experience:

Florent Juchniewicz
photo: © Florent Juchniewicz

Game Jams:

  • 2018: The Jam Report. Designing of the game “Burn-Out” with  Erwann Depaeuw and Tom Kurcz.
  • 2017: Ludum Dare 37 with Treasure Chest #07. Designing of the game “Xenopunch” with Pietro Ferrantelli and Joe Rogers.
  • 2016: Asylum Jam 2016: Treasure Chest #06. Designing of the game “OVERCURSED” with Pietro Ferrantelli.
  • 2015: Ludum Dare 32: This is War. Designing of the game “This is War”.

And what is like to be a game designer and what inspires Florent? Florent and his friend and designer Tom Kurcz talk about their experience: